using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.UI;


public class LoginManager : MonoBehaviour
{
    public InputField userNameInput;
    public InputField passwordInput;

    public void login()
    {
        string msg = userNameInput.text + ";" + passwordInput.text;
        GameManager.Instance.gameClient.SendMsg(NetWorkUtils.addFirstInt(Encoding.UTF8.GetBytes(msg), 3));
    }
}
